Author Topic: can GL ES 3.0 be supported?  (Read 102 times)

Offline MichaelJPCT

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can GL ES 3.0 be supported?
« on: September 12, 2020, 07:07:19 am »
i found some feature of es3.0 that i like to have, such as occlusion query (a better object3d.wasVisible() function)
is it possible to enable es3.0?

Offline EgonOlsen

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Re: can GL ES 3.0 be supported?
« Reply #1 on: September 14, 2020, 07:11:29 am »
It's up to you which version context you enable at startup. You should be able to setup 3.0 and still use jPCT-AE's 2.0 calls on it. You have to do the 3.0 calls yourself, of course. jPCT-AE doesn't make use of 3.0 and I actually don't plan on doing so, because nothing in the engine needs it.

Offline MichaelJPCT

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Re: can GL ES 3.0 be supported?
« Reply #2 on: September 15, 2020, 09:45:31 pm »
i see, thanks.