jPCT - a 3d engine for Java > Support

Mesh normals access

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Jamiro:
Hello,

I have another question about this structure, which is the possibility to access the normals of a mesh, how can this be done? Can I change the normal of an arbitrary vertex? If so, how?

regards,
Jamiro

EgonOlsen:
You could use this class: http://www.jpct.net/doc/com/threed/jpct/GenericVertexController.html

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