Author Topic: Blitting a UI onto the FrameBuffer  (Read 11997 times)

Offline halcor

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Re: Blitting a UI onto the FrameBuffer
« Reply #15 on: April 03, 2007, 09:57:23 am »
For UI drawing I think vector based drawing program will be easier to work with. I personally like Inkscape quite a lot. It's not as powerful as Illustrator, but it's pretty capable and also free.

Offline ToddMcF2002

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Re: Blitting a UI onto the FrameBuffer
« Reply #16 on: April 04, 2007, 01:50:25 am »
Nice. :)  Exactly what I wanted.  Thanks a million!

Offline cyberkilla

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Re: Blitting a UI onto the FrameBuffer
« Reply #17 on: April 16, 2007, 09:47:17 pm »
Yeh, GIMP is very good for complex things.

Drawing circles can be done easily with selections.
And, drawing lines is done with any tool, by pressing SHIFT+LEFT CLICK(Or it might be CTRL:))
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