Author Topic: Hardware Skinning?  (Read 5646 times)

Offline cyberkilla

  • float
  • ****
  • Posts: 413
    • View Profile
    • http://futurerp.net
Hardware Skinning?
« on: February 15, 2007, 04:34:09 am »
Is is possible for me to use hardware skinning using the Hardware Rendering mode?

I read that it can be very beneficial.
Perhaps I should research this in the lwjgl documentation :)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Hardware Skinning?
« Reply #1 on: February 15, 2007, 08:08:00 am »
No. It doesn't fit the software/hardware-hybrid pipeline the engine is using.

Offline cyberkilla

  • float
  • ****
  • Posts: 413
    • View Profile
    • http://futurerp.net
Hardware Skinning?
« Reply #2 on: February 15, 2007, 09:21:58 am »
Ok, no problem.

I don't know how you implement such a thing, so ill take your word for it.
I heard skinning was done while still in object space, just before world transformation. Thats about the limit of be wisdom in this area;)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG