Author Topic: does jPCT use BSP trees ?  (Read 3227 times)

Offline raft

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does jPCT use BSP trees ?
« on: March 24, 2007, 03:51:53 am »
as BSP trees are commonly used for hidden surface removing algorithms i wonder if jPCT use them behind the scenes ? if so is it possible to retrieve that information ?

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Offline EgonOlsen

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Re: does jPCT use BSP trees ?
« Reply #1 on: March 24, 2007, 08:03:27 am »
No, it doesn't use them. I've never been a great friend of them especially because they have to be compiled against static geometry and are suitable for quake-like geometry only. An octree is faster to create, more flexible...just better IMHO.