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Topic: Collision modes (Read 3373 times)
brainmaster
byte
Posts: 8
Commit Thy Works Unto The Lord
Collision modes
«
on:
April 22, 2007, 01:50:44 am »
Hello. I can get my collision checks to work when the source object mode is only ...SELF and the target is only ...OTHER. Why can't setting the mode to (...SELF&...OTHER) for the objects work?
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EgonOlsen
Administrator
quad
Posts: 12295
Re: Collision modes
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Reply #1 on:
April 22, 2007, 11:28:45 am »
You have to OR the modes, i.e. do a Object3D.setCollisionMode(COLLISION_CHECK_OTHERS|COLLISION_CHECK_SELF);
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brainmaster
byte
Posts: 8
Commit Thy Works Unto The Lord
Re: Collision modes
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Reply #2 on:
April 22, 2007, 08:16:12 pm »
Opps, sorry. My careless mistake. Thanks.
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Collision modes