jPCT - a 3d engine for Java > Support

OpenGl and applet

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Bart:
Hi,

Do I need a signed applet if I want to use OpenGl in an applet?

EgonOlsen:
Well, i don't know for sure. It *should* work that way, but i never tried it. For deploying applications that use LWJGL (http://www.lwjgl.org) (as jPCT does for OpenGL support), i suggest to use Java Webstart instead.
However, you may give the signed applet approach a try, but even if it works, it will never render into the applet itself, because LWJGL can't redirect its output into an AWT/Swing component. That the design of LWJGL..nothing you can do about that, i'm afraid.

Bart:
Thanks for your help

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