Author Topic: Terrains, caves and editors  (Read 3515 times)

Offline mystara

  • int
  • **
  • Posts: 79
    • View Profile
Terrains, caves and editors
« on: October 01, 2007, 10:02:37 am »
Hello,

I'm trying to find a quick way of making the insides of some caves in JPCT.

Might anyone have a good idea of any tool which might be available to make this fast and relatively pain free? I've seen various terrain editors, but they usually only operate on a single plane. I've also considered building one, but I'm not entirely confident of my algorithmic polygon skills :)

Any ideas?

Cheers!

Offline Hrolf

  • int
  • **
  • Posts: 84
    • View Profile
Re: Terrains, caves and editors
« Reply #1 on: October 01, 2007, 07:38:45 pm »
You could try Gmax (http://www.turbosquid.com/gmax) which (with a script) can export .obj files to use in jPCT.

Offline mystara

  • int
  • **
  • Posts: 79
    • View Profile
Re: Terrains, caves and editors
« Reply #2 on: October 02, 2007, 03:56:29 pm »
Seems a little complicated, but I'll take a look at it.

Thanks for the tip!