I somehow doubt even that. There's no question that the hardware can do it on all Android phones, but the software seems to lack behind. I've found some information from Google, that Android 1.0 can't do it but i've never found anything about 1.1 or 1.5. Some people are asking about it, but all the answers fit into one of these categories:
- Yes, because it can do OpenGL ES (which it can, just in software...)
- Yes, because there was a Quake1...3 demo once (only on video and with poor framerate...could have been software mode too)
- Yes, because the hardware can do it
- Yes, because there's a thread about that game XXX on forum YYY (which usually does some kind of raytracing, flat shading etc...all on the CPU, not using the GPU)
Which all basically mean: "I've no idea, but i'm sure it can!"
In other words: I haven't found any good source of information yet. Priority of 3D support seems to be somewhere under the carpet for Google. Otherwise, they could make a simple statement like: Yes or no, and which preconditions have to be met for yes (if any). There is no such thing. At least i haven't found it.