Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
F
G
H
I
L
M
N
O
P
Q
R
S
T
V
X
S
set(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
set(float[])
- Method in class com.threed.jpct.skeleton.
Vector
setAnimations(SkeletalAnimation[])
- Method in class com.threed.jpct.skeleton.
SimpleSkeleton
Set the animation array.
setBones(SimpleBone[])
- Method in class com.threed.jpct.skeleton.
SimpleSkeleton
Sets the bone array of this skeleton.
setCurrentAnimation(int)
- Method in class com.threed.jpct.skeleton.
SimpleSkeleton
Sets the current animation sequence directly, by its index.
setCurrentAnimation(String)
- Method in class com.threed.jpct.skeleton.
SimpleSkeleton
Sets current animation sequence.
setInverseRotationDegrees(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
setInverseRotationRadians(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
setInverseTranslation(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
setKeyframes(int, RotationKeyframe[], TranslationKeyframe[])
- Method in class com.threed.jpct.skeleton.
SimpleBone
Sets the translation, and rotation keyframes for this bone.
setLength(float)
- Method in class com.threed.jpct.skeleton.
SkeletalAnimation
Sets the length, in seconds, of the animation sequence.
setLocalRotation(float, float, float, float)
- Method in class com.threed.jpct.skeleton.
SimpleBone
Sets the local rotation axis of the bone.
setLocalTranslation(float, float, float)
- Method in class com.threed.jpct.skeleton.
SimpleBone
Sets the local translation vector for this bone.
setMaxAnimations(int)
- Method in class com.threed.jpct.skeleton.
SimpleBone
Initializes the keyframe arrays, to support the maximum animation size.
setName(String)
- Method in class com.threed.jpct.skeleton.
SkeletalAnimation
Sets the name of the animation.
setParent(SimpleBone)
- Method in class com.threed.jpct.skeleton.
SimpleBone
Sets the parent bone of this bone.
setRotationDegrees(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
setRotationQuaternion(Quaternion)
- Method in class com.threed.jpct.skeleton.
Matrix
setRotationRadians(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
setSkeleton(SimpleSkeleton)
- Method in class com.threed.jpct.skeleton.
SkeletalObject3D
Sets the skeleton of the object.
setTranslation(float[])
- Method in class com.threed.jpct.skeleton.
Matrix
setTranslation(float, float, float)
- Method in class com.threed.jpct.skeleton.
TranslationKeyframe
Sets the translation vector of the keyframe.
setVertexAssignments(VertexAssignment[])
- Method in class com.threed.jpct.skeleton.
SkeletalObject3D
Sets the vertex assignments of this object.
SimpleBone
- Class in
com.threed.jpct.skeleton
Provides a simple implementation of a bone.
SimpleBone(int, String)
- Constructor for class com.threed.jpct.skeleton.
SimpleBone
SimpleSkeleton
- Class in
com.threed.jpct.skeleton
A simple implementation of a skeleton.
SimpleSkeleton()
- Constructor for class com.threed.jpct.skeleton.
SimpleSkeleton
SkeletalAnimation
- Class in
com.threed.jpct.skeleton
Stores some information about a particular animation sequence.
SkeletalAnimation()
- Constructor for class com.threed.jpct.skeleton.
SkeletalAnimation
SkeletalObject3D
- Class in
com.threed.jpct.skeleton
An implementation of an object3D that supports a skeleton.
SkeletalObject3D(int)
- Constructor for class com.threed.jpct.skeleton.
SkeletalObject3D
SkeletalUtils
- Class in
com.threed.jpct.skeleton.util
Provides some useful utility methods.
SkeletalUtils()
- Constructor for class com.threed.jpct.skeleton.util.
SkeletalUtils
SkeletalVertexController
- Class in
com.threed.jpct.skeleton
Applies the changes to the vertices of an object that has had it's skeletal animation advanced.
slerp(Quaternion, Quaternion, float)
- Method in class com.threed.jpct.skeleton.
Quaternion
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
F
G
H
I
L
M
N
O
P
Q
R
S
T
V
X