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- Nullpointer during rendering and/or collision detection (8,420 views)
- Using jPCT in Swing (8,311 views)
- Mouse follow demo (7,867 views)
- Notes on Exporting from Maya/Max/Softimage with OgreMax (7,626 views)
- Distance based functions snippet (7,297 views)
- Texture splatting on a terrain (7,275 views)
- MultiTouch camera controls (7,237 views)
- Links (7,136 views)
- Nicer GUI elements with NinePatches (6,785 views)
- Develop JPCT programs using Python language (Jython) (5,986 views)
- Basic shadow mapping (5,615 views)
- Fake unlimited viewing distance (5,076 views)
- No or wrong textures after loading a model (4,875 views)
- Example for Google Cardboard (4,691 views)
- Software mode demo (3,573 views)
- Particle effect example (2,711 views)
- How to use bones to load static models (2,404 views)
- Applet using a joystick (2,382 views)
- Terrain with foliage example (2,167 views)
- Test (1,608 views)
- Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones (1,121 views)