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- Nullpointer during rendering and/or collision detection (8,475 views)
- Using jPCT in Swing (8,338 views)
- Mouse follow demo (7,908 views)
- Notes on Exporting from Maya/Max/Softimage with OgreMax (7,649 views)
- Distance based functions snippet (7,321 views)
- Texture splatting on a terrain (7,307 views)
- MultiTouch camera controls (7,276 views)
- Links (7,157 views)
- Nicer GUI elements with NinePatches (6,809 views)
- Develop JPCT programs using Python language (Jython) (6,060 views)
- Basic shadow mapping (5,682 views)
- Fake unlimited viewing distance (5,089 views)
- No or wrong textures after loading a model (4,892 views)
- Example for Google Cardboard (4,710 views)
- Software mode demo (3,609 views)
- Particle effect example (2,726 views)
- How to use bones to load static models (2,427 views)
- Applet using a joystick (2,398 views)
- Terrain with foliage example (2,184 views)
- Test (1,612 views)
- Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones (1,129 views)