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- Nullpointer during rendering and/or collision detection (8,395 views)
- Using jPCT in Swing (8,294 views)
- Mouse follow demo (7,838 views)
- Notes on Exporting from Maya/Max/Softimage with OgreMax (7,612 views)
- Distance based functions snippet (7,284 views)
- Texture splatting on a terrain (7,254 views)
- MultiTouch camera controls (7,216 views)
- Links (7,120 views)
- Nicer GUI elements with NinePatches (6,777 views)
- Develop JPCT programs using Python language (Jython) (5,947 views)
- Basic shadow mapping (5,592 views)
- Fake unlimited viewing distance (5,066 views)
- No or wrong textures after loading a model (4,861 views)
- Example for Google Cardboard (4,680 views)
- Software mode demo (3,549 views)
- Particle effect example (2,696 views)
- How to use bones to load static models (2,394 views)
- Applet using a joystick (2,377 views)
- Terrain with foliage example (2,156 views)
- Test (1,599 views)
- Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones (1,117 views)