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Showing below up to 21 results in range #51 to #71.

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  1. Hybrid GPU Shader Animations for Bones‏‎ (3,126 views)
  2. Texture splatting on a terrain‏‎ (3,108 views)
  3. Links‏‎ (3,011 views)
  4. Nicer GUI elements with NinePatches‏‎ (2,970 views)
  5. MultiTouch camera controls‏‎ (2,836 views)
  6. Mouse follow demo‏‎ (2,692 views)
  7. Fake unlimited viewing distance‏‎ (2,622 views)
  8. No or wrong textures after loading a model‏‎ (2,531 views)
  9. Bones Ninja demo android studio project‏‎ (2,380 views)
  10. Distance based functions snippet‏‎ (2,251 views)
  11. Example for Google Cardboard‏‎ (2,008 views)
  12. Develop JPCT programs using Python language (Jython)‏‎ (1,436 views)
  13. Applet using a joystick‏‎ (1,376 views)
  14. Tutorial: Creating models in 3dsMAX and Render via jPCT-Bones‏‎ (1,284 views)
  15. Basic shadow mapping‏‎ (896 views)
  16. Test‏‎ (755 views)
  17. How to use bones to load static models‏‎ (380 views)
  18. Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones‏‎ (316 views)
  19. Software mode demo‏‎ (90 views)
  20. Particle effect example‏‎ (77 views)
  21. Terrain with foliage example‏‎ (75 views)

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