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Showing below up to 21 results in range #51 to #71.

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  1. Nullpointer during rendering and/or collision detection‏‎ (8,395 views)
  2. Using jPCT in Swing‏‎ (8,294 views)
  3. Mouse follow demo‏‎ (7,838 views)
  4. Notes on Exporting from Maya/Max/Softimage with OgreMax‏‎ (7,612 views)
  5. Distance based functions snippet‏‎ (7,284 views)
  6. Texture splatting on a terrain‏‎ (7,254 views)
  7. MultiTouch camera controls‏‎ (7,216 views)
  8. Links‏‎ (7,120 views)
  9. Nicer GUI elements with NinePatches‏‎ (6,777 views)
  10. Develop JPCT programs using Python language (Jython)‏‎ (5,947 views)
  11. Basic shadow mapping‏‎ (5,592 views)
  12. Fake unlimited viewing distance‏‎ (5,066 views)
  13. No or wrong textures after loading a model‏‎ (4,861 views)
  14. Example for Google Cardboard‏‎ (4,680 views)
  15. Software mode demo‏‎ (3,549 views)
  16. Particle effect example‏‎ (2,696 views)
  17. How to use bones to load static models‏‎ (2,394 views)
  18. Applet using a joystick‏‎ (2,377 views)
  19. Terrain with foliage example‏‎ (2,156 views)
  20. Test‏‎ (1,599 views)
  21. Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones‏‎ (1,117 views)

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