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- Nullpointer during rendering and/or collision detection (8,434 views)
- Using jPCT in Swing (8,317 views)
- Mouse follow demo (7,885 views)
- Notes on Exporting from Maya/Max/Softimage with OgreMax (7,633 views)
- Distance based functions snippet (7,306 views)
- Texture splatting on a terrain (7,284 views)
- MultiTouch camera controls (7,250 views)
- Links (7,143 views)
- Nicer GUI elements with NinePatches (6,794 views)
- Develop JPCT programs using Python language (Jython) (5,998 views)
- Basic shadow mapping (5,633 views)
- Fake unlimited viewing distance (5,078 views)
- No or wrong textures after loading a model (4,879 views)
- Example for Google Cardboard (4,696 views)
- Software mode demo (3,583 views)
- Particle effect example (2,715 views)
- How to use bones to load static models (2,412 views)
- Applet using a joystick (2,386 views)
- Terrain with foliage example (2,171 views)
- Test (1,608 views)
- Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones (1,122 views)