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Showing below up to 21 results in range #51 to #71.

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  1. Nullpointer during rendering and/or collision detection‏‎ (8,434 views)
  2. Using jPCT in Swing‏‎ (8,317 views)
  3. Mouse follow demo‏‎ (7,885 views)
  4. Notes on Exporting from Maya/Max/Softimage with OgreMax‏‎ (7,633 views)
  5. Distance based functions snippet‏‎ (7,306 views)
  6. Texture splatting on a terrain‏‎ (7,284 views)
  7. MultiTouch camera controls‏‎ (7,250 views)
  8. Links‏‎ (7,143 views)
  9. Nicer GUI elements with NinePatches‏‎ (6,794 views)
  10. Develop JPCT programs using Python language (Jython)‏‎ (5,998 views)
  11. Basic shadow mapping‏‎ (5,633 views)
  12. Fake unlimited viewing distance‏‎ (5,078 views)
  13. No or wrong textures after loading a model‏‎ (4,879 views)
  14. Example for Google Cardboard‏‎ (4,696 views)
  15. Software mode demo‏‎ (3,583 views)
  16. Particle effect example‏‎ (2,715 views)
  17. How to use bones to load static models‏‎ (2,412 views)
  18. Applet using a joystick‏‎ (2,386 views)
  19. Terrain with foliage example‏‎ (2,171 views)
  20. Test‏‎ (1,608 views)
  21. Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones‏‎ (1,122 views)

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