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  • <big>'''The jPCT / jPCT-AE wiki'''</big> [http://www.jpct.net/jpct-ae jPCT-AE - jPCT for Android]
    3 KB (435 words) - 07:02, 21 September 2017
  • 917 B (154 words) - 00:26, 2 February 2013
  • 3 KB (444 words) - 00:26, 2 February 2013
  • 445 B (75 words) - 00:27, 2 February 2013
  • 7 KB (1,259 words) - 00:27, 2 February 2013
  • [[Category:jPCT-AE]]
    1 KB (218 words) - 08:16, 18 September 2015
  • 3 KB (414 words) - 23:02, 5 April 2009
  • ==Note for jPCT-AE users== The basic idea for doing this in jPCT-AE is exactly the same. However, you must not call build() on the object that
    4 KB (534 words) - 22:11, 11 October 2014
  • 6 KB (753 words) - 00:36, 2 February 2013
  • 28 KB (3,711 words) - 12:33, 25 June 2013
  • 3 KB (461 words) - 00:30, 2 February 2013
  • '''Please note: '''This information applies to desktop jPCT, not jPCT-AE. jPCT-AE works similar, but has some dedicated setters and getters for GLSLShader-in ==== jPCT-AE ====
    13 KB (1,531 words) - 21:29, 22 March 2015
  • ==== Compiled objects and jPCT-AE ==== jPCT-AE uses compiled objects only and compiles them automatically. There's no need
    2 KB (290 words) - 00:32, 2 February 2013
  • 331 B (48 words) - 00:35, 2 February 2013
  • 720 B (77 words) - 00:35, 2 February 2013
  • [[Category:jPCT-AE]]
    577 B (99 words) - 16:35, 11 December 2017
  • [[Category:jPCT-AE]]
    10 KB (1,358 words) - 00:31, 2 February 2013
  • 5 KB (813 words) - 00:32, 2 February 2013
  • 24 KB (3,148 words) - 00:33, 2 February 2013
  • [[Category:jPCT-AE]]
    907 B (136 words) - 00:37, 2 February 2013

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