Bugs

Topics

<< < (7/11) > >>

[1] Bug in .OBJ format with Colors (v1.15)

[2] Shadows: differend behaviour between gfx cards, culling problem

[3] Wrong normals rotations when object has a parent which is scaled

[4] FrameBuffer.blit() - int[] version

[5] Bilboarding when object has parent

[6] Clearing FrameBuffer when setRenderTarget is used

[7] Bad lighting when object has more than one texture

[8] Bug in .OBJ Format import (Beta 1.15)

[9] Light positions?

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