Bugs
Topics
[1] Bug in .OBJ format with Colors (v1.15)
[2] Shadows: differend behaviour between gfx cards, culling problem
[3] Wrong normals rotations when object has a parent which is scaled
[4] FrameBuffer.blit() - int[] version
[5] Bilboarding when object has parent
[6] Clearing FrameBuffer when setRenderTarget is used
[7] Bad lighting when object has more than one texture
[8] Bug in .OBJ Format import (Beta 1.15)
[9] Light positions?
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