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extending Object3D
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Topic: extending Object3D (Read 3817 times)
fireside
double
Posts: 607
extending Object3D
«
on:
February 24, 2008, 09:25:13 pm »
Would you give a small example of this?
«
Last Edit: February 24, 2008, 09:31:56 pm by fireside
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JavaMan
long
Posts: 231
Re: extending Object3D
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Reply #1 on:
February 24, 2008, 10:00:13 pm »
Do you mean like a class that extends Object3D, or a bunch Object3ds all connected to one another, similar to a scene graph?
Jman
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fireside
double
Posts: 607
Re: extending Object3D
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Reply #2 on:
February 24, 2008, 10:28:54 pm »
I just mean a class, but abstractEntity in the car demo is good enough to understand. I think. I'll get back on that if I can't figure it out.
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JavaMan
long
Posts: 231
Re: extending Object3D
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Reply #3 on:
February 24, 2008, 11:06:26 pm »
Ok, I extended the Object3D class for my project, so if you can't figure it out, I'll post here.
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extending Object3D