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Texture and MD2
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Topic: Texture and MD2 (Read 3505 times)
alakat
byte
Posts: 9
Texture and MD2
«
on:
June 09, 2008, 09:54:07 pm »
hi all
i have just read in Loader javadoc
http://www.jpct.net/doc/com/threed/jpct/Loader.html#loadMD2(java.lang.String,%20float)
that if i load an md2 file, and in this model two (or more) mesh with textures have been created, these textures are not loaded. is that true?
If it is true, when i load an md2 file using loadMD2 method i supposedly get one only Object3D (not an array like in the rest of loadXXX methods) how could i set different textures to each mesh?
Thanks very much
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Texture and MD2
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Reply #1 on:
June 09, 2008, 10:12:51 pm »
MD2 uses only one texture, which is why this question doesn't apply for loading MD2.
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alakat
byte
Posts: 9
Re: Texture and MD2
«
Reply #2 on:
June 09, 2008, 10:48:46 pm »
Thanks for your quick reply.
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