Yeah, you're right. It does seem awkward looking at it now. I think maybe a button for defend, since some kind of confirmation would be needed otherwise, and it would leave the possibility of an equip button also. The only options necessary would be for the mage during a long range attack. I think having distance limitations for movement would also add to strategy elements in the fights. Things in the area that have different effects on different types of characters would also add interest and strategy. Thanks for the suggestion. Was it years ago? Time flies.