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Object align(Camera) view Object
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Topic: Object align(Camera) view Object (Read 4311 times)
yxbnnl
byte
Posts: 19
Object align(Camera) view Object
«
on:
April 02, 2009, 09:18:12 am »
I use to the align(Camera) of object3D ,How can't saw object3D!
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Object align(Camera) view Object
«
Reply #1 on:
April 02, 2009, 09:26:18 am »
Align just aligns the cameras rotation with the object one. It ensures in no way, that the object is visible. Maybe lookAt in Camera is more what you want!?
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yxbnnl
byte
Posts: 19
Re: Object align(Camera) view Object
«
Reply #2 on:
April 02, 2009, 10:44:51 am »
When I load 3DS file , how can i get name of material ~?
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Object align(Camera) view Object
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Reply #3 on:
April 02, 2009, 11:30:42 am »
You can't. Why would you want to?
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.jayderyu
long
Posts: 116
Re: Object align(Camera) view Object
«
Reply #4 on:
April 02, 2009, 05:22:56 pm »
My first assumption is so that he can load the texture manually? Though I'm not sure otherwise.
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Object align(Camera) view Object
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Reply #5 on:
April 02, 2009, 05:29:11 pm »
If that's the case, there is a method readTextureNames3DS in Loader. I really don't understand what is so confusing about this texture name thing? Any ideas on how to improve this?
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Object align(Camera) view Object