I haven't loaded any models into my game for quite a while. I went to make a change and for some reason the model doesn't get a texture anymore. I'm using the same code and I double checked and I know the texture is being loaded by jpct without error. But when assigning material I get this line:
Processing new material Nonebrown.jp!
The texture line is:
TextureManager.getInstance().addTexture("brown.jpg", new Texture(this.getClass().getClassLoader().getResourceAsStream("brown.jpg")));
I copied the same name and it shows in my models folder as brown.jpg.
I'm using the same version of Blender which was working fine.
The 3ds load is:
Object3D box1 = loadModel("testC.3ds", 20);
world.addObject(box1);
The same one I'm using for at least one textured model which is working properly, but now my exported models don't seem to work anymore.