Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Login
Register
www.jpct.net
»
jPCT - a 3d engine for Java
»
Support
»
Md3 and MD5
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Md3 and MD5 (Read 3226 times)
cintix
byte
Posts: 28
Md3 and MD5
«
on:
June 21, 2009, 08:55:18 am »
Hey
Have anyone of you a trick to load the Quake models (MD3 or MD5) models in jpct. I can't see a way to do it in the com.threed.jpct.Loader.
Logged
Faith is for the weak...
paulscode
double
Posts: 863
Re: Md3 and MD5
«
Reply #1 on:
June 21, 2009, 11:52:20 am »
You would need to convert them into a format supported by jPCT, such as 3DS keyframes or MD2. You should be able to do this for free using Blender and googling the proper importer/exporter plug-ins.
Logged
cintix
byte
Posts: 28
Re: Md3 and MD5
«
Reply #2 on:
June 21, 2009, 05:58:14 pm »
Thanks Paul,
I know I could convert them, I guess i was just hoping that, maybe someone might have created a loader for jpct.
//Michael
Logged
Faith is for the weak...
mystara
int
Posts: 79
Re: Md3 and MD5
«
Reply #3 on:
July 03, 2009, 04:00:48 pm »
I started an MD5 loader, but never finished it. I just don't have enough knowledge about JPCT to create it.
If anyone wants to take over, I'd be happy to send then what I'd done so far.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
www.jpct.net
»
jPCT - a 3d engine for Java
»
Support
»
Md3 and MD5