this happens because there is no animation in your skeleton file. tell your artist export at least one animation.
Hi raft,
I got the .xml files with a simple animation. Now I could see that the group is also loaded from the log message below.
Skeleton created out of jME OGRE skeleton, 69 joints
Created skeleton animation clip: leg_test
Loaded ogre file: body_new/body.mesh.xml, scale: 1, rotation: null
1 sub objects, 1 skin animation(s), 0 pose animation(s)But after that I get this strange exception.
Exception in thread "main" java.io.FileNotFoundException: /Eng-Repo/Reference/Graphics/Skeletal-Animation/Bones/scripts/-out (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:106)
at java.io.FileInputStream.<init>(FileInputStream.java:66)
at sun.net.www.protocol.file.FileURLConnection.connect(FileURLConnection.java:70)
at sun.net.www.protocol.file.FileURLConnection.getInputStream(FileURLConnection.java:161)
at java.net.URL.openStream(URL.java:1010)
at com.jmex.model.ogrexml.OgreLoader.loadModel(OgreLoader.java:225)
at com.jmex.model.ogrexml.OgreLoader.loadModel(OgreLoader.java:177)
at raft.jpct.bones.util.JMEOgreImporter.loadGroup(JMEOgreImporter.java:91)
at raft.jpct.bones.util.JMEOgreImporter.loadGroup(JMEOgreImporter.java:81)
at raft.jpct.bones.util.JMEOgreImporter.run(JMEOgreImporter.java:58)
at raft.jpct.bones.util.JMEOgreImporter.main(JMEOgreImporter.java:147)
I sense that things can't get more basic than this.
. But I am clueless as to what's going wrong. I used the following command in the command prompt.
bash jmeOgre2Bones.sh -in body_new/body.mesh.xml -out fm.group.bones