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How to texture multiple tga file on sing .obj file using JPCT in Android?

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EgonOlsen:
You'll find more information about texturing/file loading here: http://www.jpct.net/wiki/index.php/Loading_models. There should also be some information in various threads, because we already had this question a few times before. What applies to desktop jPCT applies to AE too.
As mentioned, you can't use the tga format, so you have to convert your textures to jpg or png to mention the most popular formats.

About the skeletal animations, that's a totally different story. You'll have to use something like raft's Bones framework (http://www.jpct.net/forum2/index.php?topic=1503.0) for this.

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