If I load objects from one 3ds file and every one add into world, everything have a bad position... How can I translate objects to position, where should be?
And my next issue is, that I can not load 3ds objects from SD...
If I use this, all are ok
int numbOfObjects = Loader.load3DS(res.openRawResource(R.raw.map01), 1).length;
but this not working
InputStream map = new FileInputStream(MAPS_PATH + "map01" + ".3ds");
int numbOfObjects1 = Loader.load3DS(map, 1).length;
and this working, but load only first object
levelObj[0] = Loader.load3DS(map, 1)[0];
and here is log
12-26 15:52:56.259: INFO/jPCT-AE(1955): Processing object from 3DS-file: =monitor01
12-26 15:52:56.263: INFO/jPCT-AE(1955): Object '=monitor01_jPCT9' created using 12 polygons and 8 vertices.
12-26 15:52:56.263: INFO/jPCT-AE(1955): Loading file from InputStream
12-26 15:52:56.263: INFO/jPCT-AE(1955): [ 1293375176265 ] - ERROR: Couldn't read file from InputStream
12-26 15:52:56.310: WARN/dalvikvm(1955): threadid=8: thread exiting with uncaught exception (group=0x4001d7d0)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): FATAL EXCEPTION: GLThread 9
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): java.lang.RuntimeException: [ 1293375176265 ] - ERROR: Couldn't read file from InputStream
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at com.threed.jpct.Logger.log(Logger.java:159)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at com.threed.jpct.Loader.loadBinaryFile(Loader.java:1083)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at com.threed.jpct.Loader.loadBinaryFile(Loader.java:1024)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at com.threed.jpct.Loader.load3DS(Loader.java:1409)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at com.threed.jpct.Loader.load3DS(Loader.java:143)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at cz.game.main.Demo$MyRenderer.onSurfaceChanged(Demo.java:701)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1325)
12-26 15:52:56.310: ERROR/AndroidRuntime(1955): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)
12-26 15:52:56.310: WARN/ActivityManager(3166): Force finishing activity com.main/cz.game.main.Demo