Thanks for editing.
Ok it looks like I have a blender problem. Maybe I should crawl some blender tuts.
Println says:
.....
1191/1: (0.0,1.0,0.0)
1191/2: (0.0,1.0,0.0)
1192/0: (0.0,1.0,0.0)
1192/1: (0.0,1.0,0.0)
1192/2: (0.0,1.0,0.0)
1193/0: (0.0,1.0,0.0)
1193/1: (0.0,1.0,0.0)
1193/2: (0.0,1.0,0.0)
For every line. Seems that there are no uv mappings... :-/