Hello,
I'm trying to load a 3ds object. As it is a big a one, it turns into an array of Object3D. When I want to rotate the whole 3D model around the X axis, I do it by using a for() statement, which rotates each element of the array; however, after rotating each element, the complete 3D model is shown disordered, for example: a 3D car is shown with tires on the car's roof, doors where tires should be, etc. I know the rotation is producing this problem, I also tried to rotate it around a differente axis, but I didn't find the correct axis to do it. Is there an easier way to solve my problem?
Thanks for your answer