When I add:
buffer.disableRenderer(IRenderer.RENDERER_SOFTWARE);
buffer.enableRenderer(IRenderer.RENDERER_OPENGL);
just after creafing my FrameBuffer, I get this error:
Exception in thread "main" java.lang.NoClassDefFoundError: org/lwjgl/opengl/Display
at com.threed.jpct.GLHelper.findMode(Unknown Source)
at com.threed.jpct.GLHelper.findMode(Unknown Source)
at com.threed.jpct.GLHelper.init(Unknown Source)
at com.threed.jpct.GLRenderer.init(Unknown Source)
at com.threed.jpct.FrameBuffer.enableRenderer(Unknown Source)
at com.threed.jpct.FrameBuffer.enableRenderer(Unknown Source)
at com.threed.jpct.FrameBuffer.enableRenderer(Unknown Source)
at org.orange451.game.gfx.Screen.<init>(Screen.java:36)
at org.orange451.game.Launcher.<init>(Launcher.java:95)
at org.orange451.game.Launcher.main(Launcher.java:25)
Caused by: java.lang.ClassNotFoundException: org.lwjgl.opengl.Display
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 10 more
Which other libraries (becides the jpct.jar) should I include in my buildpath to solve this issue?