I am just starting out with jPCT-AE. I want to develop a RPG app, and have Blender and 3DS for creating objects.
I have tried a simple landscape generated in Blender, and wondered if it should be one object, or should it be split into different objects to make loading quicker.
Also, is a single object (like my landscape) fully visible, or will distant parts of it be invisible, and get displayed as the camera point of view moves?