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Why does jpct-ae only support the texture that its height is power of 2 ??
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Topic: Why does jpct-ae only support the texture that its height is power of 2 ?? (Read 2416 times)
carl
byte
Posts: 3
Why does jpct-ae only support the texture that its height is power of 2 ??
«
on:
November 09, 2012, 10:07:27 am »
Hi , All
I have been confused by this question for a long time !
why doesn't jpct-ae support the texture that its heigth isn't power of 2 ? sometimes we have to scale bitmap to meet this restriction and this will cause lost of bitmap 's details . I think it's not necessary if the GPU support OpenGL
es 2.0 !
thanks .
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Why does jpct-ae only support the texture that its height is power of 2 ??
«
Reply #1 on:
November 09, 2012, 10:36:38 am »
It is necessary even when using ES 2.0. The current beta version adds a class for supporting npot textures, but not all devices support them and using them puts some restrictions on the textures, for example no mip-mapping is possible on them.
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carl
byte
Posts: 3
Re: Why does jpct-ae only support the texture that its height is power of 2 ??
«
Reply #2 on:
November 12, 2012, 07:33:42 am »
How can I get the beta version ? I can't find the version at the download page. Woud you please give me a link? thanks a lot!
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Why does jpct-ae only support the texture that its height is power of 2 ??
«
Reply #3 on:
November 12, 2012, 07:35:35 am »
Here you go:
http://jpct.de/download/beta/jpct_ae.jar
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Why does jpct-ae only support the texture that its height is power of 2 ??