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jPCT-AE - a 3d engine for Android
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SimpleVector.rotateAxis(...)
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Topic: SimpleVector.rotateAxis(...) (Read 2257 times)
Thomas.
double
Posts: 833
SimpleVector.rotateAxis(...)
«
on:
January 25, 2013, 12:45:11 am »
Please, could you add method SimpleVector.rotateAxis(SimpleVector axis, float angle) to avoid of creating new instance of matrix? Thanks
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My game for Android
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Physics example
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Texture assistant
EgonOlsen
Administrator
quad
Posts: 12297
Re: SimpleVector.rotateAxis(...)
«
Reply #1 on:
January 25, 2013, 08:52:19 am »
I'll look into it...
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EgonOlsen
Administrator
quad
Posts: 12297
Re: SimpleVector.rotateAxis(...)
«
Reply #2 on:
January 26, 2013, 02:13:34 pm »
I've added the method to the latest beta. Please download and give it a try:
http://jpct.de/download/beta/jpct_ae.jar
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Thomas.
double
Posts: 833
Re: SimpleVector.rotateAxis(...)
«
Reply #3 on:
January 26, 2013, 04:23:55 pm »
Thanks
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My game for Android
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Texture assistant
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SimpleVector.rotateAxis(...)