You do react fast, fantastic!
I was afraid of that, but simply rotating the encapsulating dummyObject seems a lot easier. All sub-objects then rotate in one go around the same axis, which works nicely. So the sub-objects do get rotated.
I've also tried calling rotateMesh() on each of the sub-parts, but that has no effect.
I'm sure there is a good explanation, but I simply don't see it. In my head, all the objects are correctly presented on the view, and I simply want that view to be the default.
I will try rotating all the sub-objects one by one around the same axis, and I'm sure that will work. Wouldn't it make sense if my approach would also work?
Thanks