I need a way to iterate over all the Object3D's that are attached to a particular World instance. I saw no way to do that in jPCT's API.
I guess for now I'll just have to keep an external LinkedList to do this, but I just thought I'd make the request. Preferably I would like to have an iterator object to work with.
In addition, a method to remove all objects from a world would be extremely helpful to me.
On a side note (for curiousity's sake) I was wondering how does jPCT's World class store it's references to Object3D's?