Hi Egon,
Here is my snap shot code.
public void createScreenSnap() {
final int width = /* Screen Width */
final int height = /* Screen Height */
if (texScreenSnap == null) {
texScreenSnap = new Texture(width, height);
}
FrameBuffer fb = new FrameBuffer(width, height); /* Exception Here !!!! */
fb.setRenderTarget(texScreenSnap);
fb.clear(RGBColor.BLACK);
if (world != null){
world.renderScene(fb);
world.draw(fb);
}
fb.dispose();
}
I get follow exception at [new FrameBuffer(width, height)].
03-19 09:07:39.325: E/AndroidRuntime(28372): java.lang.RuntimeException: [ 1395191259321 ] - ERROR: java.lang.RuntimeException: [ 1395191259319 ] - ERROR: java.lang.RuntimeException: [ 1395191259318 ] - ERROR: java.lang.RuntimeException: [ 1395191259316 ] - ERROR: Failed to load and compile vertex shaders!
03-19 09:07:39.325: E/AndroidRuntime(28372): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:94)
Am I making something wrong?
Thanks,