I want to develop Android app but if I want to see if the conversion is done well can I import bones project in eclipse and use LoadBonesFormatSample ?
I did :
1- exported from blender to collada
2- used collada script exporter (in rotation what I have to put ? O.o )
3- I changed the LoadBonesFormatSample's code line from
FileInputStream fis = new FileInputStream("./samples/data/ninja/ninja.group.bones");
to
FileInputStream fis = new FileInputStream("./samples/data/ninja/scheletro.group.bones");
4- imported all the folder in eclipse and run LoadBonesFormatSample
But sadly It doesn't work, I see only one ninja's leg -.-" During the conversion the warning say me "WARNING : max of 4 joints .."
last question : when I export in ogree different files are being created , but how I have to use jmeOgre2Bones ?
For example in the last conversion I had this file :
- Sphere.000.mesh
- Sphere.000.mesh.xml
-Sphere.004.mesh
-Sphere.004.mesh.xml
-Sphere.004.skeleton
-Sphere.004.skeleton.xml
p.s : now I'm downloading 3dmax student version .. I have to find the way to import a rigged model in bones