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jPCT-AE - a 3d engine for Android
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what is the suitable format?
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Topic: what is the suitable format? (Read 2310 times)
riscbus
byte
Posts: 15
what is the suitable format?
«
on:
June 13, 2014, 08:28:28 am »
I study jpct-ae now, but I am poor with module making... so I learn how to make module first
Can anyone tell me what is the best format for jpct? export from blender / milkshape etc
many thanks
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EgonOlsen
Administrator
quad
Posts: 12297
Re: what is the suitable format?
«
Reply #1 on:
June 13, 2014, 09:14:50 pm »
It depends. I prefer OBJ over 3ds but there's no real reason for this. The best idea for jPCT-AE is to take desktop jPCT, load the file in any format you like and serialize it for use in jPCT-AE (
http://www.jpct.net/wiki/index.php/Differences_between_jPCT_and_jPCT-AE#Performance_and_memory_issues.2C_serialized_objects
). That would be the fastest and most memory saving way of loading models on Android.
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riscbus
byte
Posts: 15
Re: what is the suitable format?
«
Reply #2 on:
June 14, 2014, 03:36:40 am »
got it, thx
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what is the suitable format?