Hi
I'm searching in the web to find a rigged model compatible with bones.
I found some .blend rigged models but when I try to export in ogre format there are many warnings.
For example when I trying to export this model
http://www.turbosquid.com/FullPreview/Index.cfm/ID/535459 the warning that appear is :
"mesh has 59 vertices weigted to too many bones (ogre limits a vertex to 4 bones)"
I ignored it but when I use the script to convert in .bones and replace ninja.group.bones in LoadBonesFormatSample with my xxx.group.bones the function takes does this error :
Exception in thread "main" java.io.FileNotFoundException: .\samples\data\ninja\stacy.group.bones (Impossibile trovare il file specificato)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at bones.samples.LoadBonesFormatSample.loadNinja(LoadBonesFormatSample.java:46)
at bones.samples.LoadBonesFormatSample.createAnimatedGroup(LoadBonesFormatSample.java:42)
at bones.samples.AbstractSkinSample.initialize(AbstractSkinSample.java:79)
at bones.samples.LoadBonesFormatSample.initialize(LoadBonesFormatSample.java:85)
at bones.samples.AbstractSample.loop(AbstractSample.java:91)
at bones.samples.LoadBonesFormatSample.main(LoadBonesFormatSample.java:97)
I don't know where I mistake but I only want to find one rigged model
p.s : I open new topic because in the other thread I'm going off-topic
edit : I just installed 3dmax 2015 , perphaphs can I import model with blender or 3d max
For export from 3dmax what I have to use ?