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jPCT-AE - a 3d engine for Android
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[ASK] Object3D max triangles
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Topic: [ASK] Object3D max triangles (Read 5688 times)
naldo
byte
Posts: 9
Re: [ASK] Object3D max triangles
«
Reply #15 on:
November 15, 2014, 08:46:15 am »
Quote from: EgonOlsen on November 14, 2014, 09:54:33 pm
Here's the fixed version:
http://jpct.de/download/beta/jpct_ae.jar
Oh right, the order in HashMap will be scrambled if the capacity is resized.
Maybe you can use LinkedHashMap (?)
Thanks for the quick fix.
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EgonOlsen
Administrator
quad
Posts: 12297
Re: [ASK] Object3D max triangles
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Reply #16 on:
November 15, 2014, 10:17:16 am »
Good idea, i'll have a look at what i'm doing there exactly.
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EgonOlsen
Administrator
quad
Posts: 12297
Re: [ASK] Object3D max triangles
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Reply #17 on:
November 15, 2014, 09:53:19 pm »
I checked it. There's no HashMap involved at that stage and i don't see how it can create different orders given the same input values.
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[ASK] Object3D max triangles