Hi,
just a short question about processtime for world.renderScene() and world.draw().
I have a world with about 20-25 Objects with 770 Polys.
The objects are keyframe animated and the textures are 128x128.
So one renderScene takes about 6ms and world.draw takes between 30-40ms.
Is this a normal time or am i doing somithing wrong ?
I'm testing on a htc one m8.
thx
Dinin