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render order of opaque objects?
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Topic: render order of opaque objects? (Read 2384 times)
MichaelJPCT
float
Posts: 267
render order of opaque objects?
«
on:
June 27, 2017, 10:16:56 am »
if several opaque object3d are added to a world in particular order, can i assume they are rendered in that order?
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AeroShark333
float
Posts: 320
Re: render order of opaque objects?
«
Reply #1 on:
June 27, 2017, 02:18:37 pm »
I don't think it works that way... I thought there would be some depth checking for the Object3D's when it comes to rendering order
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My Minecraft skin viewer app:
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EgonOlsen
Administrator
quad
Posts: 12297
Re: render order of opaque objects?
«
Reply #2 on:
June 27, 2017, 08:29:44 pm »
Depth is only relevant for translucent objects. Anyway, it doesn't work for opaque either, because they are sorted by state to minimize state changes. So: No, you can't assume that.
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MichaelJPCT
float
Posts: 267
Re: render order of opaque objects?
«
Reply #3 on:
July 06, 2017, 02:27:05 pm »
here's another question: in a World, are transparent objects rendered after (speaking of time) all opaque objects?
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EgonOlsen
Administrator
quad
Posts: 12297
Re: render order of opaque objects?
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Reply #4 on:
July 06, 2017, 02:31:59 pm »
Yes, of course. Otherwise, the pixels from the opaque objects won't shine trough but overdraw them.
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render order of opaque objects?