Hi.
I have an android app using JPCT-AE where the user can select different worlds, when a world is selected I want to show a progressdialog while the data is loading (data is loading asynchroniously using background tasks).
My problem is that sometimes when I change "world" I get exception, that I can see are because jpct-ae is not multi threaded, but how do I fix this.
I have a volatile variable in my renderer, that only allows rendering once the data is loaded, but for some reason i still get crashed in JPCT.
Do I have to pause the GLSurfaceView while loading or ? any ideas on how to do this