I even wrote the following (where "amount" refers to color intensity for all three colors):
int amount = 15;
float attenuation = 3.6f, dist = 1f;
theWorld.setAmbientLight(25, 25, 25);//-20
if (b.usesRenderer(IRenderer.RENDERER_OPENGL)) {
theWorld.setAmbientLight(125, 125, 125);//-20
amount = 55;
attenuation = 3600f;
dist = 10f;
}
else Config.lightMul = 1;