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jPCT - a 3d engine for Java
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Mesh normals access
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Topic: Mesh normals access (Read 2610 times)
Jamiro
byte
Posts: 36
Mesh normals access
«
on:
January 19, 2018, 05:42:40 am »
Hello,
I have another question about this structure, which is the possibility to access the normals of a mesh, how can this be done? Can I change the normal of an arbitrary vertex? If so, how?
regards,
Jamiro
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Mesh normals access
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Reply #1 on:
January 19, 2018, 08:33:04 am »
You could use this class:
http://www.jpct.net/doc/com/threed/jpct/GenericVertexController.html
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Mesh normals access