Hello
Some objects (Randomly) are turning into black after screen orientation change or powering up from standby,
they do not come back from that black state.
Completely black, no light reflections or anything. It doesn't matter how many objects I'm loading or whether they have textures or not even if I'm just using Primitives getCube. This happens on both my devises that I'm testing on (a Nexus 7 and a Samsung Galaxy
I don't understand why this happens, my project is the HelloWorld that I've changed a bit but not much.
Anyone who can recognize the behavior and give me a light pointing in the right direction?
Edit: seems to be something with that I'm using..
shareCompiledData(mObj);
shareTextureData(mObj);
Edit 2: Actually it seems to be in combination with this line..
.setEnvmapped(Object3D.ENVMAP_ENABLED);
If I remove the environment mapping for the object the problem goes away!? Why??
Regards, M