Essentially I have a camera looking at and following a vehicle as it moves around in 3d space and sometimes I'd like to disable the lookat and start a freecam.
i.e turn of the cameraLookAt temporarily to be able to move around by translating the cameras position, maintaining its rotation.
I've so far tried to create a distant point to replace cameraLookAt(vehicle) with cameraLookAt(distantDummy) but im not quite satisfied with the solution.
Has anyone done anthing similar?
Thanks