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Idea

Started by manumoi, May 03, 2006, 07:41:51 PM

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manumoi

Hello,

while surfing the net, i found a website where a guy finally decoded the md4 format, a file for skeletal animation. He implemented a loader in C++ for this kind of file.

I think it would be very interesting to have access to skeletal animations. However i m not an expert in 3D stuff, i didn t recently used C++ and i have other projects and important deadlines.  So I don t think I will be able to learn and do all this stuff alone in a decent timeline.

My idea is why not using all the good willing people of the JPCT community, working as a virtual team and implementing a function for md4 models in the JPCT Loader class ....  The more we will be the easier. A good way to learn from others also.

Here is the website

http://gongo.quakedev.com/

Emmanuel