Well. Another weekend passed and some more screenshots to have a look at. Starting with a small bug that's been haunting me. Does anyone know why this could happen? :
The texture appears to move when the camera pans, as if it's constantly remapping itself onto the object. This only happens when I use the software renderer — when I switch to hardware the bug disappears and the texture looks fine again.
Any ideas?
Anyway, here are some sneak peaks at what I'm working on, still working on interior scenery and textures.
Another question if anybody has the time: In the image above, the edges of the archways look curved, or round-edged. That's not the way the model looks (it's got hard edges, supposed to look like steel), the light appears to be making them look round. Anyone have any suggestions on how this could be mended?