I will try that:)
EDIT:
Well, to be honest, I still havent found out why it is doing this, but ive basically added the method to the bottom of paintComponent, and it is working.
I think it might be because im moving the camera into place for every frame.
That is costly, and stupid of me anyway :wink:
Thanks Egon! By the way, I should have some working vertex warping tonight!:)