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Topic: Hardware Skinning? (Read 5728 times)
cyberkilla
float
Posts: 413
Hardware Skinning?
«
on:
February 15, 2007, 04:34:09 am »
Is is possible for me to use hardware skinning using the Hardware Rendering mode?
I read that it can be very beneficial.
Perhaps I should research this in the lwjgl documentation
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EgonOlsen
Administrator
quad
Posts: 12297
Hardware Skinning?
«
Reply #1 on:
February 15, 2007, 08:08:00 am »
No. It doesn't fit the software/hardware-hybrid pipeline the engine is using.
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cyberkilla
float
Posts: 413
Hardware Skinning?
«
Reply #2 on:
February 15, 2007, 09:21:58 am »
Ok, no problem.
I don't know how you implement such a thing, so ill take your word for it.
I heard skinning was done while still in object space, just before world transformation. Thats about the limit of be wisdom in this area;)
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