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jPCT - a 3d engine for Java
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does jPCT use BSP trees ?
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Topic: does jPCT use BSP trees ? (Read 3271 times)
raft
quad
Posts: 1993
does jPCT use BSP trees ?
«
on:
March 24, 2007, 03:51:53 am »
as BSP trees are commonly used for hidden surface removing algorithms i wonder if jPCT use them behind the scenes ? if so is it possible to retrieve that information ?
r a f t
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EgonOlsen
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quad
Posts: 12297
Re: does jPCT use BSP trees ?
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Reply #1 on:
March 24, 2007, 08:03:27 am »
No, it doesn't use them. I've never been a great friend of them especially because they have to be compiled against static geometry and are suitable for quake-like geometry only. An octree is faster to create, more flexible...just better IMHO.
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does jPCT use BSP trees ?